Allods Online is updating to version 4.0. Gala Networks Europe, operator of the gPotato EU portal, has confirmed that the massive Lords of Destiny update will be launching March 12th – and it’s the biggest end-game gameplay update to ever hit the space-opera MMO.
Allods Online is well known for being a truly massive free-to-play MMO, and one with AAA quality production values to boot. Having shaken off its early monetization woes thanks to the tenacious work of the gPotato team, the EU version of Allods is well worth checking out.
Lords of Destiny adds significant changes to the space-opera MMO’s end-game content, as well as huge improvements to the overall game. The update introduces 8 all-new astral Allods, each bursting with new dungeon crawls and bosses for groups of 6 players to conquer. It’s all about teamwork here, especially if you plan to take on each of the dungeon’s main bosses and live to tell the tale.
Lords of Destiny also promises to bring “several stunning over world zones that forward the story of Allods Online”. These new zones introduce lush jungles, exotic villages, and the land of the mysterious Tequani, as well as other areas, to the game, and offer a place for an all-new open world PvP.
Gala Networks Europe have announced details of the next expansion of their AAA MMORPG, Allods Online.
New Horizons, the new update due for launch on 8th August, introduces a set of mercenaries for players to hire as AI assistants for their parties, alongside two additional huge new features to Astral Space. These come in the form of a resource-based mode called Smugglers’ War, where players privateer for their faction, and a major new step in the on-going Path of Greatness quest chain which, for the first time in Allods Online history, allows players to actually build and customise their very own allod in Astral Space.
A trailer showcasing some of the upcoming content from New Horizons can be watched by heading to the full article in T1 Daily (click below).
The mercenaries in New Horizons for Allods Online allow characters over level 8 to hire mercenaries for their party using in-game gold. The mercenaries come in six different classes, each with unique and highly useful special abilities and buffs. Hired mercenaries are set to the same character level as the player and will take up a party slot while obeying the player’s orders for a single instance or allod.
The mercenaries will also take a share of the low-quality loot in each drop, and if dismissed or killed during an instance can be re-hired for free, but will disband from the player’s party once the instance has been completed.