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SEGA have announced a new game in the Crazy Taxi franchise, Crazy Taxi: City Rush, and it will be releasing on iOS and Android devices later in the year.
Being created by one of SEGA’s top mobile developers Hardlight Studios, the game will include one touch controls which will get you swiping to change lanes and to get air off ramps. You will be able to play a variety of missions and challenges, with unique areas for you to explore and master. You will also be able to customize your cab visually as well as to make it a more powerful machine.
“I’m very excited to finally be able to share with you the first news of Crazy Taxi: City Rush,” said Executive Producer and creator of the arcade original, Kenji Kanno. “We are delivering a truly fun game that captures everything our fans love about the original and infusing it with several new features to create an even more fantastic and memorable experience.”
More information about the game will be announced closer to the official launch, but for now they have uploaded a teaser trailer for the game.
A fresh batch of screenshots has surfaced for Alien Isolation, an upcoming survival horror take on the famous Alien franchise currently in development by Sega.
Alien Isolation is aiming to capture the “the horror and tension evoked by Ridley Scott’s 1979 classic film”, which means it should be nothing like Alien: Colonial Marines. And that’s a good thing.
Isolation features just one main Alien, the Xeno pictured in the screens, who players must avoid throughout the game. Devoid of real combat abilities and being chased by a (near?)invincible enemy, Alien: Isolation is taking a noticeably similar approach to horror as Outlast and Amnesia – fill the player with feelings of helplessness and panic, then laugh when they crap themselves.
Take a look at the new screens below, severed torso with exposed intestines included.
Alien: Isolation will be available in late 2014 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC. You can read more about the game here.
Sega and Twentieth Century Fox have today announced Alien: Isolation, a “thrilling first-person survival horror experience that will focus on capturing the horror and tension evoked by Ridley Scott’s 1979 classic film”
The first gameplay/announcement trailer is below. Sega released information as well as a dev diary for Alien: Isolation today.
Sega and Twentieth Century Fox have today announced Alien: Isolation, a “thrilling first-person survival horror experience that will focus on capturing the horror and tension evoked by Ridley Scott’s 1979 classic film”. In other words, less shooting, more of the stuff that made the first film great
Developed by Creative Assembly, Alien: Isolation is due for release in late 2014 on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC. Two videos and a bunch of screenshots were released today to mark the announcement.
On a decommissioned trading station in the fringes of space, fear and panic have gripped the inhabitants. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”
“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”
Alien: Isolation will be available in late 2014 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and Windows PC. Throughout 2014, Twentieth Century Fox Consumer Products will be honouring the milestone 35th anniversary with a yearlong celebration marking the beginnings of the Alien legacy by releasing commemorative and fan-favourite products.
Caesar in Gaul is the first campaign expansion for Total War: ROME II, and brings Caesar’s Gallic war to life in thrilling detail.
Offering a tighter scope in terms of time and geography than Total War: ROME II, the Caesar in Gaul campaign map offers an expanded, more detailed vision of Gaul and the south coast of Britannia.
Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome; in a campaign inspired by Caesar’s Commentaries on the Gallic war.
“We’ve released a number of DLC packs and free content updates for ROME II, but this is our most substantial so far”, said Mike Simpson, Creative Director of the Total War series. “We’ve always planned to focus more closely on some of the key conflicts of the ancient world, and Caesar’s war in Gaul is the ideal place to start. We’ve also improved the game considerably since launch, and that process continues as we move onto substantial feature and gameplay improvements.”
Read More Today’s Issue of T1 Daily
Sega and Gearbox Software have announced that pre-orders for their long-anticipated Aliens games, Aliens: Colonial Marines, are available now on Steam with a 25% discount.
The game, due for release Feb 12th, promises to be a full sequel to the classic Aliens film, casting you as a Marine Corp in “the most authentic Aliens experience ever”.
Pre-purchasing the game on Steam slashes the price from £39.99 to £29.99, and also rewards you with a S.H.A.R.P. Stick. As referenced by Hudson in Aliens, the prototype sonic-harpoon artillery remote projectile (S.H.A.R.P.) rifle fires time-delayed, explosive-tipped darts that embed themselves into enemies or terrain.
Read More in Today’s Issue of T1 Daily
Sega and Gearbox have released a new fact sheet for Aliens: Colonial Marines, the anticipated upcoming sci-fi shooter based on the Alien movie franchise.
The sheet confirms the release date of February 12th, 2013, and that the game will be releasing on Xbox 360, PlayStation 3, PC and Wii U.
The fact sheet begins with a product description, detailing the game as “Lethal. Bloodthirty. Relentless”. In partnership with Twentieth Century Fox and developed by studio Gearbox Software, Aliens: Colonial Marines will bring new levels of bone-chilling suspense and adrenaline-filled action as an authentic addition to the renowned ALIENS franchise canon.
The game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, with stunning visuals and adrenaline pumping action, delivering breathtakingly immersive single, cooperative and competitive multi-player modes.
Read More in Today’s Issue of T1 Daily
Sonic is on the up! Sonic Jump successfully takes everything we love about the horizontal, side-scrolling blue hedgehog and makes it vertical. What results is a game that reaches for the skies, both literally in its gameplay and in its faithful authenticity to the source material.
In a strange twist for Sega’s fleet-footed spiky mascot, Sonic Jump’s mould is basically a clone of Doodle Jump. Sonic jumps and bounces on platforms while you tilt your phone left/right to control him mid-air – none of his usual horizontal speed madness included. But while it is very Doodle Jump, there is easily enough Sonic DNA here for Sonic Jump to stand on its own two feet; it’s certainly not a clone, and for that reason it deserves your attention.
From the the old faithful ring based health system (and a charming ‘briing’ that sounds whenever you collect a ring,) to clever level design that you always feel you can complete faster and with better results with one more try – Sonic Jump still feels like a true Sonic game. As usual with Sonic, the story mode is split into zones broken down into smaller Acts. These take about a minute to complete, with boss battles against Dr. Robotnik awaiting you after you complete the 11 acts of each zone.
Read More in The latest Issue of T1 Monthly
Football Manager 2013 is upon us, and despite its delayed arrival to the season, is once again set to make an immediate impact on the lives of football gaming fans everywhere.
While the main game mode is yet another iteration of tinkering and tweaking the already excellent framework, avid fans keeping an eye on the weekly video blogs will be well aware of the major new feature in FM2013 – Classic Mode. This is a stripped down version of the full game, designed to offer a less time consuming and technical experience for those who don’t relish the opportunity of managing every detail of running a football club.
The Classic Mode is primarily made simpler by handing a lot of the details to backroom staff, as well as handy features such as “match result only” options, allowing you to bypass any dull fixtures. While the Classic Mode is not a complete return to the heyday of ChampMan 00/01, it is certainly closer to it than the fuller version of FM2013. While the normal mode may take you a week to complete a season, Classic Mode’s simplicity and speed allow you to pile through a season in a day’s play.
Read More in Today’s Issue of T1 Daily
As the new season of Football Manager gets closer and closer, what better way to prepare for months of play than by watching Video Blogs?
Each week Sega and SI games release a series of Youtube videos detailing and showing off some of the brilliant new features and adjustments to the Football Manager 2013.
If you missed Week 1, check out the videos here.
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