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Topware Interactive have today announced the creation of a website for upcoming twin-stick shooting/colour matching game Transcripted, offering a hugely updated version of the 2 year-old game of the same name.

Framing itself as a nightmare scenario in which a new, unknown virus is threatening to destroy the entire human race, Transcripted is an interesting blend of two wildly different yet immensely popular aspects of casual arcade titles – the Twin-Stick Shooter and the Match-Three Colour Puzzle.

Players are tasked with taking command of the nana-probe – a tiny drone that can penetrate deep into an infected person’s body – and wage war directly on a new and terrifying virus enemy. To do this, the probe first turns its weapons upon the many tumorous masses the virus sets on it – this being the twin-stick portion of the gameplay. You’ll face foes aping many of the genre’s mainstays, such as enemies that will ram you or fire set patterns of bullets. After vanquishing a few of these, the colour matching comes in. As enemies are destroyed they release coloured blocks, the same as the ones that are continuously streaming along the top or bottom (depending on the stage) of the arena. You then pick these blocks up and fire them at the streaming blocks, hoping to match enough to defeat the virus.

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    Announced today for Xbox Live Arcade comes a brand new side-scrolling brawler, FOUL PLAY: The Perilous and ENTIRELY ACCURATE adventures of Baron Dashforth!

    Billing itself as frantic brawler where technique and showmanship count for more than simply flailing fists; Foul Play frames itself as a play based on the exaggerated stories told about the life of Victorian Demon Hunter, Baron Dashforth.

    While details are few at the moment, released images so far show Egyptian dunes and Arabian campsites as well as what can presumed to be a boss – a large man, dressed as a lobster; while all the while the crowd bays for more at the bottom of the screen. Mediatonic have said the final version will have a large scope of levels and scenery, with a cool system of real-time set changes as scenery is swapped and destroyed.


    Mastertronic’s Worms Collection hits shelves next month.

    The collection will feature Worms, Worms 2: Armageddion and Worms: Ultimate Mayhem, titles that have previously only been available via XBLA and PSN downloads for consoles.

    Also included in the collection will be 6 DLC packs, which add extra weapons and levels.

    “We are thrilled to see our three best games gathered on a single disc,” said Team 17’s marketing director Nick Clarkson.


    Konami today announced an all-new trailer, featuring cover athlete, Cristiano Ronaldo, to announce the first playable demo of its eagerly-awaited game, Pro Evolution Soccer (PES) 2013.

    The free demo is available for download starting today on Xbox Live and PC via www.konami-pes2013.com. The demo for PlayStation3 will be available on July 31st via PlayStationNetwork.

    PES 2013 marks major advancements for the popular soccer game including new game mechanics such as PES FullControl, where players are given total control over every pass, shot and even first touch to the ball. Similarly, Pro-Active AI ensures that players move as they should both on and off the ball, creating a true authentic soccer experience. The Player ID system then enhances the feeling of individuality, with players that not only look and move like their real life counterparts, but also play just like them.


      Indie developers “Super Smith Bros” have just released their first game onto XBLA. Playfully titled “Obsessive Collecting Disorder”, the platformer casts you as a stickman and takes a jab at modern day achievement culture. The concept of mocking todays games worked well for DLC Quest, though the gameplay here is very different.

      Obsessive Collecting Disorder is designed to test you to your collecting limits over 70 levels of hardcore collecting action, inspired by games like Super Meat Boy and N+.

      The playful jab at modern day achievement culture focuses on how games force players to find hundreds of pointless collectibles so that they might reach that elusive 100% complete.

      You play as Stickman, a volunteer at a scientific test program studying the effects of a new illness sweeping the world called ‘Obsessive Collecting Disorder’.

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      Last week Polytron, developers of the XBLA exclusive game Fez stated that they would not be fixing a game-breaking bug in the game, due to the extortionate costs patching would entail.

      Here are the important excerpts from the statement they released:
      “We’re bringing the first FEZ patch online. It’s the same patch. We’re not going to patch the patch. Why not? Because microsoft would charge us tens of thousands of dollars to re-certify the game.

      And because as it turns out, the save file delete bug only happens to less than a percent of players. It’s a shitty numbers game to be playing for sure, but as a small independent, paying so much money for patches makes NO SENSE AT ALL. especially when you consider the alternative.”

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      Double Dragon: Neon – a love letter to side-scrolling beat-‘em-ups of the past, under development by WayForward – has today received its release date and price.

      It’ll be hitting the Xbox arcade and the PlayStation network on the 11th and 12th of September respectively, priced at 800MS points or $9.99 – though it will likely cost British gamers £7.99 like other $9.99 titles.

      Players looking to enjoy some old-school thug-beating ala Streets of Rage will do well to make a date.


      Based on the Penny Arcade webcomic, Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 is the third instalment of the series, set just a few weeks after the events of episode 2.

      If you haven’t played the first two games don’t worry, the cut scene at the beginning gives you a brief overview but even if you skip it, not knowing what happened takes very little away from the game.

      On the Rain-Slick Precipice of Darkness 3 follows the adventures of Tycho, a scholarly detective sort of person, and Gabe, a punch you in the face sort of person, as they investigate a “Zero-Threshold Tempomorphic Crisis”. (No, I don’t know what it means either. Something to do with monsters and lightning and I think Tycho mentioned an octopus at one point too!)

      After receiving an unusual phone call to their office, the “Startling Developments Detective Agency”, they head out investigate. When they discover the caller dead in a phone box, their precious “Necrowombicon” stolen as well as numerous paintings about the town of New Arcadia, they set off in pursuit of Dr Blood to stop him being evil and nefarious.

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      Kalypso Media Digital and Candygun Games invite you to grab your swag bag and head for the cash in Dollar Dash, the fast and frenetic top-down multiplayer versus game available later this year (2012) for Xbox LIVE Arcade, PSN and PC.

      Dollar Dash will have you shouting for joy and screaming in despair, as you make a dash with the cash. You must attack, defend or outrun your fellow thieves using unique comedic tactics and crazy weapons while making sure you deposit your hard-earned cash in the getaway vehicle before it disappears, hold onto the safe or simply blast your opponent on your way to victory.

      Winner of Best Downloadable Game of E3 2012 by GamingExcellence Dollar Dash offers you a huge amount of customisation to stand out from the crowd. Personalise your character, upgrade your favourite weapon, earn perks and unlock new and exciting achievements. You can’t stand still for a second as the combat is crazy and money changes hands frequently. Choose your weapons carefully as you challenge your friends to become the best thief in town and laugh out loud as you smash them with a huge Boulder or peck them with a Magpie, while protecting yourself with a jelly shield!

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      Magic the Gathering is, without doubt, the daddy of Trading Card Games. It feels as if it has been around since the dawn of time (1993 to be more precise) and has seen off countless pretenders to its crown. As the planeswalkers at Wizards of the Coast manoeuvre their armies across the battlefield to keep their throne secure, the next logical line of attack is the video game battle. Duels of the Planeswalkers 2013 is the 3rd video game in the series, which aims to see off competition in the emerging MMO TCG genre.

      Unlike the physical card game, DotP does not have a near unlimited card album. The campaign starts with 2 decks unlocked, with another 8 becoming available as you progress through the battles. Every time you win a battle with a deck, you unlock an extra card that you can add to that deck – each deck having 30 unlockable cards in total. After unlocking cards, the first port of call before planeswalking into battle is the Deck Manager screen.

      The revamped Deck Manager allows you to view the base cards in the deck, the cards you have unlocked, and the future unlocks that await. Players can add and remove cards from the deck, while lands (basic mana resource) are automatically scaled by the AI to match the graphically displayed mana curve at the top of the screen. This strikes a great balance for both newcomers to Magic and veterans – the newcomers have the troublesome finer details sorted for them, while the veterans can tweak their deck and therefore the mana curve to best suit their style of play. So while there is no unlimited card album, there is plenty of variety available, not only in the 10 base decks, but the customisation of each when more cards are unlocked.

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